Saturday, November 14, 2009

Road trip with Mark Alpiger of King of Kong

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When we got back, I couldn't believe just how much we got done. We visited the prolific Walter Day of Twin Galaxies, three WR holders, visited Tim McVey who was in the middle of a 30+ hour marathon attempt of Nibbler (classic game by Rock Ola) and drove 800 miles in 48 hours. A massive amount of geekiness in such a short amount of time.

Mark and I have been talking about this trip for sometime as he wanted to go and visit Walter Day of Twin Galaxies, a friend of his and keeper of many vintage arcade goodies. Mark's a bit of a video game historian with quite possibly the largest collection of historical artifacts about early competitive video gaming next to Walter's.

As Walter Day has sold Twin Galaxies and is donating a massive amount of material from TG to the arcade museum, Mark wanted to go there and talk with Uncle Walter (as he calls him) to pick up some goodies.

On Friday night, Mark drove up from Kentucky and met me at my place with quite possibly the most amount of stuff I have ever seen anyone go on a road trip with. It took us three trips from him car to unload it all and when we were done, he was surrounded on my couch with a ton of gear including an air mattress, two pillows, bedding, two bags of food, a laptop and gear bag, a box of boards, two duffel bags of clothing, a pile of CAG goodies including King of Kong posters and DVD's and camera equipment with two tripods.

I have a Crystal Castles machine, one of only two classic arcades I own (the other being a vs. Nintendo cab for non-regular readers of this blog) and Mark is the former WR holder, so I definitely wanted to get some footage of him playing and also get a few tutorials as I am dying to hit 850K.

Once we started playing, Mark noticed that I have a rare version of the CC board - the conversion board - which is a bug-fixed version with a different end screen (trapazoids instead of cubes) and a new credit screen. we took some archival footage of him playing to show the differences and the Mark took a number of runs at the game, hitting a high score of about 836K, which he wasn't too happy with. Pretty good for not playing in some time for sure, but whenever we had time, hed play a game or two to try and ramp up that high score. We actually ended up leaving late on Saturday because he wanted to get in a few more runs!

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We left my place at around 10 a.m. and headed up to DeKalb, home of Star Castles arcade, a hole-in-the-wall classic arcade where we met up with Paul Zimmerman, the current Phoenix WR holder. Paul and Mark talked it up for a while while I played Castlevania on a Playchoice cab and Stocker, a rare Bally/Sente game. After about an hour and a lot of picture taking by Mark and Paul, we split to make the long drive to Walter's place.

One of the funny things about road trips is that you ened up learning a lot about the person you are in the car with. Mark was no exception. We talked a lot about the 1980's when he started competitively gaming, playing in some of the first tourneys in 1985 and on. He met the current WR holder of CC and a good friend of his, Frank Seay at one of the Twin Galaxies tourneys and from there they started learning the game and perfecting patterns until Frank hit 910k+ and hit the new WR, which was never to be beaten.

I also learned a lot about Mark's musical tastes as we played Name That Tune with music from his laptop with him choosing the songs and me having to guess. I learned that Mark really likes a number of pop hits from the 1970's to present with no exceptions for hip hop, metal or whatever. A typical string of songs would be from Green Day, ABBA, Hataway (What is Love), POD, Bob Seger, The Bangles, Eagles, Devo, and ELO. Needless to say, I didn't know a ton of them but we did have a bunch of fun.

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We hit Walter's place, an 1890's Amnityville style house late in the afternoon and hung out, going through old memorabilia and found mad amounts of stuff even he didn't know he had anymore, including the waivers from the infamous 1982 Life Magazine shoot, old score books from the 1980's original tourneys and one of the only remaining t-shirts Walter made celebrating Twin Galaxies home town of Ottumwa as the video game Capital of the World.

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Walter was a gracious host and a lot of fun. He asked me a lot about myself and my gaming history and made me feel right at home, standing in the center of gaming history. I even got a chance to see the office and studio Walter is filmed in in King of Kong where he one day wants to settle down and record some music.

He rents out most of the house and only lives in two rooms in it - a small kitchen and a smaller bedroom. As he's big into transendental meditation, he doesn't seem to need a bunch of gear and he's really humble for a guy who has such an important place in video gaming history. I had Mark snap a quick shot of me and Walter as we left and carried out Mark's pile of goodies, including about 1000 Twin Galaxies arcade tokens and numerous other rule books, posters and promotional goodies.

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From Walter's we headed to Tim McVey's place where he was in the middle of a WR marathon attempt of Nibbler by Rock Ola, the first coin-op version of Snake. He made video gaming history in the early 1980's when he was the first to hit 1 billion points on a video game- in this case, Nibbler. His house has a bunch of memorabilia from that time, including a key to the City of Okaloosa, IA, his home town.

He also use to be a prolific BMX racer in the 1970's and 1980's and has a wall of trophies and gear from that time. There was a room full of people there, helping him out and taking him through the long hours required to best the current WR. He took the time to talk with us, do an interview with Mark while playing and also watch some of the MMA fight on the big screen HD TV which took up a good deal of the front of the room.

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He started trying to recapture his record this year when some documentary filmmakers asked him to attempt it. Afer he had hit 1 billion on it in the 1980's, he had won a machine from Rock Ola as part of a promotion, but didn't really feel like playing much after the 30+ hour marathon game and it collected dust for years, finally being sold by Tim. The filmmakers decided to try and track a machine down for him and found one on eBay which just so happened to be the personal machine of one of the game's creators. They quickly snapped it up and had the two programmers sign it and gave it to Tim earlier this year.

So far he's banked four or five attempts at the new record, only to be beaten back each time by fatigue and more often, his hand which would blister and bleed before coming close to finishing.

Back in the 1980's , Tm was racing BMX and had massive calouses on his hands, so it wasn't a problem then, but now, as a 40+ year old, his hands can't take that abuse. He's tried gloves, which didn't work, and a few other things, finally getting the sound advice to cover the pads of his hands in Super Glue and wrap them in flexible athletic tape, which seemed to do th trick when we were there, 14 hours into the attempt about at almost 400 million points.

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We stayed for a bit, watching and recording and took off for Greg Laue's house, the former WR holder of Star Castle - Hard Chip version and home to a well-stocked personal arcade of about 30 classics, including Donkey Kong Gauntlet II, Pac-Man, Joust, Robotron, Tron, Star Wars and Elevator Action to name just a few. I played for as long as I could while Mark had instantly hit the sack when we arrived. Greg and I talked and played and my eyes started to cross at about 2:30 a.m. after a nearly 300K game of DK by Greg.

In the morning we headed out for home and said goodbye to Iowa for the time being.Thanks to everyone along the way that opened their home to us, Greg of the comfortable couch and Mark for the stories and companionship.

Tuesday, November 10, 2009

Mark Alpiger of King of Kong plays DOJ



This past weekend, Mark Alpiger and I got together to take a bit of a road trip, meeting up with a number of classic arcade world record holders and notables, including Walter Day of Twin Galaxies.

The first night he came into town, he stayed with me and we played a bunch of Crystal Castles, but I also got him to play a round of DOJ. Surprisingly, he's played Dodonpachi a number of times. This was his first shot at DOJ, captured on film for posterity.

Sunday, October 18, 2009

Alzadick & Final Soldier Caravan mode high scores

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Couple new scores:

Alzadick - 2-Minute Mode - 559,950


Final Soldier - 5-Minute Mode - 2,123,900

Been playing the hell out of Star Soldier 2-Minute Mode as well and I have a 495K score, but cannot seem to break 500K, which is my goal. Got to get a better score there. Alo been trying to finish Final Soldier game mode and I hve got to the last boss three times inthe last two days and couldn't finish it off. As each play through is like 40 minutes, I haven't been able to practice the later levels enough to be consistent.

Personal Note:

Also, for those of you who were at the CAC 2009, I made the announcement that I got a new job and I am starting Monday at SRAM, a bicycle components manufacturer. It's a job I have been up for for a while and when they lifted their hiring freeze, I was he first one in the door. I'm very excited to say the least. Short ride to work, no more three-hour + commutes.

Tuesday, October 6, 2009

Chicagoland Autumn Carnival 2009 recap

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First off, I have to give a big thank you to gunbird18 from bringing his Egret II all the way to Chicago for the event. A second big thanks to Dave for brining his cab and a huge thank you to mrtie for helping bring the cabs up and down the stairs and bringing with his massive amounts of gear, including the 360 to jamma set up that looked like it could launch the shuttle. Hella good guys.

Prodigous amounts of soda were consumed, but they were a distant second to the amount of credits that were played this weekend with an average of 4 hours of sleep each night and non-stop gaming the rest of the time. On more then one occasion, players were trying to get into the bathroom and if it was full, going back to playing another credit to maximise their gaming time. Dedication for sure. On Saturday, the cabs were turned on even before I got my coffee made and the sounds of Ketsui rang through the apartment as the rest of the neighborhood came awake.

Andi, stuminator and croikle tore up a number of games, with croikle taking first place in the Battle Garegga scoring contest with a 7,854,120 run ending at the triple planes on the Base. Andi took top honors at the Final Soldier contest with an amazing 706,100 in what turned out to be the most hotly contested scoring contest of the weekend with a constant line for 6 hours. Caravan games are truely STG crack.

stuminator captured the top score on the super secret Midnight Scoring Contast sponsored by Mark Alpiger and CAGDC, taking home a copy of King of Kong and a never-before-seen interview disc with Steve Wiebe, done by Mark Alpiger. szycag made a great last minute charge, but couldn't topple stuminator. He did win a copy of the interview disc, which he seems really stoked about. stuminator also almost made a 1CC a few times of Dangun Feveron, dying on the last boss each time that I saw. szycag and mrtie even started recording his runs to try and get a successful run on tape. Davey also won the informal Hudson Shot Watch contest with a 119. Just crazy. Had had the rest of the field by at least 10 shots.

I had a lot of fun and got some good gaming in with a no-miss of the first loop of Sky Shark which I have been working on on and off for two weeks. Also got to within two pixels of killing off Tyranosatan in Deathsmiles, almost making a low-rank clear on a game I have about 20 credits into. Great game, have no idea what I am doing for score.

I'm really happy with the way it turned out and I'm always impressed with the way everyone held themselves - very respectful and well-mannered. At some point someone dropped a few chips on the floor and came up to me to let me know and ask where the dust pan and broom was. Very cool.

Thanks to everyone for comming and I hope to see you all at the next one - Chicagoland Winter Carnival 2010.
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Final Soldier - 2-Minute mode high score #2

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After watching the Chicagoland Autumn Carnival contestants tear it up and seeing Andi get a 706,100, I sat down to beat it tonight and made what looked like a totally perfect run, finishing oiff the boss with 23 seconds left, setting a new high score at 720,100.

Thursday, September 24, 2009

Mushihimesama Futari 1.5 XBox 360 preview



Rarely do I post something like this, but it got me pretty excited to say the least. I owned the pcb for a while - my first full kit in fact - but never really connected with it at the time and I reallly have wanted to go back and see if it clicks.

It's old news to the shmup community that this is comming (late November) to the XBox 360 in Japan, but the gameplay and graphics look so stunning as to make me want to get a JP 360 to play this on - crappy hardware and importation costs be damned.

It doesn't hurt that the Deathsmiles port is stellar on the 360 or that ESPGaluda II is also coming with DFK an almost certain 2010 title and a possibility of Guwange (!!) hitting LiveArcade.

Check out this preview and see what awesomeness Cave is unleashing on us STG-crazed gamers. Follow the link to watch it in HD as well.

Steve Wiebe on Attack of the Show



So this was on a while back, but thanks to the goodness that is Hulu, you can watch it again! It's a pretty good interview for those of you who want a bit more Wiebe after The King of Kong, which I just watched again for like the tenth time.

Also - he's from Washington - got to rep my hometown - Seattle in the hizzy!

Fun Fact: Mark Alpiger, who appears quite a few times in the film is a friend and on last watching of this, he happened to call me during my screening of it, which is when we decided that Classic Arcade Gaming DC would sponsor the Midnight Scoring Competition of the Chicagoland Autumn Carnival '09.